Wednesday, May 8, 2013
Intragame racking
Because straight pool is played to a specific number of points normally far in excess of the 15 points available in the initial rack, multiple intragame racks are necessary. Intragame racking employs a separate set of rules from those in place at the game's start.
To reach the point where an intragame rack becomes necessary, the balls are played until only the cue ball and one object ball remain on the table's surface. At that time, if neither the cue ball nor the fifteenth object ball remains in the rack area (or is interfering with racking in the rack area), the fourteen pocketed object balls are racked with no apex ball, and the rack is placed so that if the apex ball were in the rack, its center would rest directly over the table's foot spot. Play then continues with the cue ball shot from where it rested and the fifteenth, non-racked, object ball from where it rested prior to racking.
The "14.1 continuous" appellation derives from this racking practice, i.e., that fourteen racked object balls and one remaining object ball left in position is presented to the players at the conclusion of each intragame rack. The shooter will then normally try to pocket the unracked fifteenth ball, and at the same time have the cue ball carom into the fourteen racked balls, spreading them so that subsequent shots are available, and a run may continue.
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